import battlegui.Orientation;
import battlegui.Position;
import battlegui.Part;
import battlegui.PlayerID;
import battlegui.Gui;

/**
 * The test class TestPlaatsing.
 *
 * @author  (your name)
 * @version 1.0
 */
public class TestPlaatsing extends junit.framework.TestCase
{
	private Plaatsing place;
    
    /**
     * Default constructor for test class TestPlaatsing
     */
    public TestPlaatsing()
    {
    }

    /**
     * Sets up the test fixture.
     *
     * Called before every test case method.
     */
    protected void setUp()
    {
		place = new Plaatsing(20, 20);
	}

    /**
     * Tears down the test fixture.
     *
     * Called after every test case method.
     */
    protected void tearDown()
    {
    }
    
    /**
     * Test de methode om het maximum aantal bebouwbare blokjes te berekenen.
     */
    public void testgetMax()
    {
        assertEquals(100, place.getMax());
    }
}
